# MELEE
Make a small set of holdable melee item animations

## Two handed large
Pick up all kinds of things, like metal cafeteria trays, chairs, crates, etc. and swing them from overhead to cause damage (and in some cases break the item over the target's head)

## Two handed thin
Pick up things like pipes, katanas, and baseball bats.
- Left swing
- Right swing
- Overhead swing (strike downward)
- Underhand swing (strike upward)

## One handed thin
Pick up things like knives, soap (?!), keycards (?!lol), bricks, bottles (busted/unbusted), pens/pencils, etc.
- Poke
- Left swing
- Right swing

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That should be more than enough. You'll already have some refactoring to do to make this work, I'm sure! The animations will be easy though.
