# GAMEPLAY
- Overwhelmed by enemies, Firing while walking backwards into an elevator, dip in and escape
- Both shooting at each other. You and enemy both duck and strafe at the same time to avoid each other's shots.
- Noko opens the drawer in her kitchen, surrounded by thugs. In the drawer is a grenade and a knife. The player has the option to choose "mercy" (knife) or "[opposite word]" (grenade)
- The Quake quad damage sound, makes players instantly feel primal and want to go use it. How could I channel that? Also think of DOOM's berserk

# PLOT
- As a 4D chess move, maybe at the end, Noko can kill the boss in a way that makes her the new boss which will somehow solve the current problem.
